[This is preliminary documentation and is subject to change.]
Overload List
Name | Description | |
---|---|---|
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Contains(Guid) |
Determines whether the world object with the specified world ID is contained within the condition
(regardless of its ON/OFF specification)
|
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Contains(IWorldObject) |
Determines whether the world object is contained within the condition (regardless of its ON/OFF specification)
|
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Contains(Rule..::..Condition..::..ConditionTuple) |
Determines whether the world object and ON/OFF specification (in the form of a Rule..::..Condition..::..ConditionTuple) are contained within the condition
|
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Contains(Guid, Boolean) |
Determines whether the world object with the specified world ID is contained within the condition
and has the specified ON/OFF setting
|
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Contains(IWorldObject, Boolean) |
Determines whether the world object is contained within the condition and has the specified ON/OFF setting
|