[This is preliminary documentation and is subject to change.]
Overload List
Name | Description | |
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Add(Rule..::..Condition..::..ConditionTuple) |
Adds a world object and its ON/OFF specification (in the form of a Rule..::..Condition..::..ConditionTuple) to the condition
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Add(Guid, Boolean) |
Adds a world object (based on the world ID of the object) and its ON/OFF specification to the condition
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Add(IWorldObject, Boolean) |
Adds a world object and its ON/OFF specification to the condition
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