[This is preliminary documentation and is subject to change.]
Overload List
Name | Description | |
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Remove(Guid) |
Removes the world object with the specified world ID from the condition
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Remove(IWorldObject) |
Removes the specified world object from the condition
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Remove(Rule..::..Condition..::..ConditionTuple) |
Removes a world object and its ON/OFF specification (in the form of a Rule..::..Condition..::..ConditionTuple) from the condition
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