[This is preliminary documentation and is subject to change.]
The Rule..::..Condition type exposes the following members.
Properties
Name | Description | |
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Count |
Gets the number of world objects in the condition
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IsMatchAll |
Specifies whether the condition is in a "match-all" state (i.e., all of the world objects
in the condition are set to True or ON)
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IsReadOnly |
Specifies whether the condition is in a read-only (i.e., immutable or locked) state
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Item[([( Guid])]) |
Gets/sets the ON/OFF setting for the world object with the specified world ID
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Item[([( IWorldObject])]) |
Gets/sets the ON/OFF setting for the specified world object
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Item[([( Object, IComparable])]) |
Gets/sets the ON/OFF setting for the dimension-value pair with the specified dimension and value IDs
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Weight |
Gets the weight of the condition
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