[This is preliminary documentation and is subject to change.]

Gets the unique world ID for the world object

Namespace: Clarion.Framework.Core
Assembly: ClarionLibrary (in ClarionLibrary.dll) Version: 6.1.1.0 (6.1.1.0)

Syntax

C#
Guid WorldID { get; }

Remarks

The world ID is generated by the World singleton object whenever one of the "New" methods is called on to create a world object. The world ID is guaranteed to be unique within the World singleton.

See Also