[This is preliminary documentation and is subject to change.]
Gets the unique world ID for the world object
Namespace: Clarion.Framework.CoreAssembly: ClarionLibrary (in ClarionLibrary.dll) Version: 6.1.1.0 (6.1.1.0)
Syntax
C# |
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Guid WorldID { get; } |
Remarks
The world ID is generated by the World singleton object whenever one of the "New" methods is called on to create a world object.
The world ID is guaranteed to be unique within the World singleton.